Druid - 3 0-level and 2 1st level (includes Wis bonus spell)
Druid - 0th level Ref Druid - 1st level
Create Water: Creates 2 gallons/level of pure water. SRD Calm Animals: Calms (2d4 + level) HD of animals. SRD
Cure Minor Wounds: Cures 1 point of damage. SRD Charm Animal: Makes one animal your friend. SRD
Detect Magic: Detects spells and magic items within 60 ft. SRD Cure Light Wounds: Cures 1d8 damage +1/level (max +5). SRD
Detect Poison: Detects poison in one creature or object. SRD Detect Animals or Plants: Detects kinds of animals or plants. SRD
Flare: Dazzles one creature (-1 penalty on attack rolls). SRD Detect Snares and Pits: Reveals natural or primitive traps. SRD
Guidance: +1 on one attack roll, saving throw, or skill check. SRD Endure Elements: Exist comfortably in hot or cold environments. SRD
Know Direction: You discern north. SRD Entangle: Plants entangle everyone in 40-ft.-radius. SRD
Light: Object shines like a torch. SRD Faerie Fire: Outlines subjects with light, canceling blur, concealment, and the like. SRD
Mending: Makes minor repairs on an object. SRD Goodberry: 2d4 berries each cure 1 hp (max 8 hp/24 hours). SRD
Purify Food and Drink: Purifies 1 cu. ft./level of food or water. SRD Hide from Animals: Animals can’t perceive one subject/level. SRD
Read Magic: Read scrolls and spellbooks. SRD Jump: Subject gets bonus on Jump checks. SRD
Resistance: Subject gains +1 bonus on saving throws. SRD Longstrider: Your speed increases by 10 ft. SRD
Virtue: Subject gains 1 temporary hp. SRD Magic Fang: One natural weapon of subject creature gets +1 on attack and damage rolls. SRD
Predict Weather, Lesser MoA Magic Stone: Three stones gain +1 on attack rolls, deal 1d6+1 damage. SRD
Quicken Stride MoA Obscuring Mist: Fog surrounds you. SRD
Stabilize MoA Pass without Trace: One subject/level leaves no tracks. SRD
Produce Flame: 1d6 damage +1/level, touch or thrown. SRD
Shillelagh: Cudgel or quarterstaff becomes +1 weapon and deals damage as if two sizes larger. SRD
Speak with Animals: You can communicate with animals. SRD
Summon Nature’s Ally I: Calls creature to fight. SRD
Deepen Wounds MoA
Detect Nature’s Defilement MoA
Gaze of the Predator MoA
Low-Light Vision MoA
Predict Weather MoA
Snuff Out MoA
Viper Venom MoA