Victoria Vance |
Description | Background and Personality | Family | Statistics | Adventures | Fellow Adventurers |
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DescriptionVictoria is a young woman with striking good looks indicating her celestial heritage - very blue eyes, very blonde hair, and a golden sheen to her skin. She wears a shiny suit of chainmail, and over her gold-trimmed blue tabard is the holy symbol of Pietos, an open palm. Her infectious smile draws people to her, and they instinctively trust her, asking her for aid - a request she never refuses.
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Background and PersonalityVictoria |
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FamilyIt is from her maternal grandmother, a Celestial, that Victoria's heritage and beauty springs. MarriageVictoria plans to wed Francis Baker, of Amthydor, and move with him to a homestead a small distance from the City. Wedding
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Strength | 14 | +2 | 18 | +4 |
Dexterity | 12 | +1 | 14 | +2 |
Constitution | 12 | +1 | 14 | +2 |
Intelligence | 14 | +2 | ||
Wisdom | 14 | +2 | ||
Charisma | 20 | +5 | 24 | +7 |
Initiative: | +2 (Dex) |
Armor Class: | 34 (+2 Dex, +10 (+3 Mithril Full Plate), +3 Ring of Protection, Amulet of Natural Armor +3, +5 (+3 Mirrored Shield)) / FF 32 / Touch 15 Acid, Cold, Electricity resistance 5. |
Speed: | 20 ft. |
hp: | 90 (includes +3 from Blessing of Pietos) |
Attack: | BAB +9/+4 +15/+10 melee (+1 Bastard sword, Flaming 1d10+5 + 1d6 [19-20 / x2]) (Weapon Focus) +12/+7 ranged (+1 Darkwood Composite Longbow, +4 Str, 1d8+5 [x3]) - Range 110' |
Special Qualities: | Aura of Good (Ex): See Detect Good Detect Evil (Sp): At will, spell-like ability, effects as spell Divine Grace (Su): Apply Cha mod to all saving throws Lay on Hands (Su): Each day, can cure hp = Cha mod * level, spell-like ability, standard action Divine Health (Ex): Immune to all diseases including magical ones like mummy rot or lycanthropy Aura of Courage (Su): Immune to fear, allies within 10' gain +4 morale bonus to fear saves Smite Evil (Su): Twice per day, with one melee attack, can add Cha mod to attack and does 1 point/level dmg additional Turn Undead (Su): 3+Cha mod times per day, as cleric three levels lower Special mount (Sp): Call special mount 1/day, remains for 2 hours / Paladin level Remove disease (Sp): Twice per week can produce the Remove Disease effect, as the spell. Spells: 2 1st-level and 1 2nd-level spells per day Can Multiclass to Cleric (prerequisite Self-Sufficient Feat) Racial abilities: |
Saves: | Fort +16, Ref +13, Will +12 (includes +1 Vest of Resistance, +2 Gloves of Dexterity) |
Size: | Medium |
Reputation: | +1 |
Feats:
Armor Proficiency (light, medium, heavy), Linguist, Power Attack, Shield Proficiency, Weapon Focus (bastard sword), Weapon Proficiency (simple, martial, exotic(Bastard Sword)).
Skills:
Skill | Total | Ranks | Ability Mod | Modifiers | ||
Diplomacy | +18 | 11 | +7 - Cha | |||
Heal | +7 | 5 | +2 - Wis | |||
Knowledge (Nobility and Royalty) | +7 | 5 | +2 - Int | |||
Knowledge (Religion) | +10 | 8 | +2 - Int | |||
Listen | +3 | 0 | +2 - Wis | +2 racial | ||
Move Silently | +2 | 0 | +2 - Dex | +5 competance (Boots of Elvenkind) -5 ACP |
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Search | +2 | 0 | +2 - Int | |||
Sense Motive | +13 | 11 | +2 - Wis | |||
Speak Languages
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-- | 8 | +2 - Int | 4 initial 2 Linguist 8 ranks |
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Spot | +3 | 0 | +2 - Wis | +2 racial | ||
Equipment:
Animals | |
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Honors and Organizations | Favors, Recognition, and Reputation |
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Magic Items | Magic Items Traded, Given Away, or Used |
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Mundane Items | Unusual Mundane Items |
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Game mechanic notes:
Smite Evil: Applicable to two melee attacks per day: Add Cha mod to melee attack. Damage is increased by 1 point/Paladin level.
Turn undead: Make a Cha check - roll d20 and add Cha mod and +2 synergy bonus if applicable. Check the result against PHB Table 8-9 (page 159) to get the most powerful undead (max HD) affected. (Note: Since Paladins turn as if a cleric 3 levels lower, "Cleric level" in the table is really "Paladin level -3".) If you affect the undead you're trying to turn, roll 2d6 + (Paladin level -3 ) + Cha mod to detemine how many HD worth you turn. Note: with 5 ranks of K: Religion you get a +2 synergy bonus on the turning check.
Turning Undead Roll d20 + Cha mod (7) + Synergy (2) |
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Turning check result |
Most Powerful Affected |
Most Powerful Affected with Phylactery |
0 or lower |
1 |
5 |
1 - 3 |
2 |
6 |
4 - 6 |
3 |
7 |
7 - 9 |
4 |
8 |
10 - 12 |
5 |
9 |
13 - 15 |
6 |
10 |
16 - 18 |
7 |
11 |
19 - 21 |
8 |
12 |
22 or higher |
9 |
13 |
Roll 2d6 + eff. level (8-3) + Cha mod (7) = Number total HD turned |
Destroy if HD or less |
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2 |
Special Mount: Once per day, as a full-round action, the paladin may magically call her mount from the celestial realms. It immediately appears adjacent to the Paladin and remains for 2 hours per Paladin level. It may be dismissed as a free action. The mount is the same creature each time, appears in full health, and with any gear it had when dismissed.
Victoria Vance |
Original material © Maryrita and Curtis Steinhour,
2002, 2007.
All other material is the property of its
respective copyright owners.