Victoria Vance

 


Description Background and Personality Family Statistics Adventures Fellow Adventurers


Victoria at 21.
Victoria at 18.


Description

Victoria is a young woman with striking good looks indicating her celestial heritage - very blue eyes, very blonde hair, and a golden sheen to her skin. She wears a shiny suit of chainmail, and over her gold-trimmed blue tabard is the holy symbol of Pietos, an open palm.

Her infectious smile draws people to her, and they instinctively trust her, asking her for aid - a request she never refuses.

 

 

Background and Personality

Victoria

Family

It is from her maternal grandmother, a Celestial, that Victoria's heritage and beauty springs.

Marriage

Victoria plans to wed Francis Baker, of Amthydor, and move with him to a homestead a small distance from the City.

Wedding


Statistics

Female Aasimar Paladin 9 (effective (character) level 10)
6'0", 180#, blonde hair, blue eyes, 20 years old (DoB 11/29/13xx (2003))
Alignment: LG
Home Region: Amythdor
Languages: Common, Abyssal, Celestial, Draconic, Dwarven, Elven, Gnome, Halfling, Infernal, Sylvan
Deity: Pietos
 
 
Strength 14 +2 18 +4
Dexterity 12 +1 14 +2
Constitution 12 +1 14  +2
Intelligence 14 +2    
Wisdom  14 +2  
Charisma 20 +5 24 +7

 
Initiative: +2 (Dex)
Armor Class:

34 (+2 Dex, +10 (+3 Mithril Full Plate), +3 Ring of Protection, Amulet of Natural Armor +3, +5 (+3 Mirrored Shield)) / FF 32 / Touch 15
Note that Shield confers a 50% chance to be unaffected by gaze attacks if used to look at creatures.

Acid, Cold, Electricity resistance 5.

Speed: 20 ft.
hp: 90 (includes +3 from Blessing of Pietos)
Attack: BAB +9/+4
+15/+10 melee (+1 Bastard sword, Flaming 1d10+5 + 1d6 [19-20 / x2]) (Weapon Focus)
+12/+7 ranged (+1 Darkwood Composite Longbow, +4 Str, 1d8+5 [x3]) - Range 110'
Special Qualities: Aura of Good (Ex): See Detect Good
Detect Evil (Sp): At will, spell-like ability, effects as spell

Divine Grace (Su): Apply Cha mod to all saving throws
Lay on Hands (Su): Each day, can cure hp = Cha mod * level, spell-like ability, standard action
Divine Health (Ex): Immune to all diseases including magical ones like mummy rot or lycanthropy
Aura of Courage (Su): Immune to fear, allies within 10' gain +4 morale bonus to fear saves
Smite Evil (Su): Twice per day, with one melee attack, can add Cha mod to attack and does 1 point/level dmg additional
Turn Undead (Su): 3+Cha mod times per day, as cleric three levels lower
Special mount (Sp): Call special mount 1/day, remains for 2 hours / Paladin level
Remove disease (Sp): Twice per week can produce the Remove Disease effect, as the spell.
Spells: 2 1st-level and 1 2nd-level spells per day

Can Multiclass to Cleric (prerequisite Self-Sufficient Feat)

Racial abilities:
+2 Wis, +2 Cha
Darkvision 60'
+2 racial bonus to Spot and Listen
Daylight (Sp): Can use Daylight 1/day as caster of her character level
Acid, Cold, Electricity resistance 5
Level adjustment +1

Saves: Fort +16, Ref +13, Will +12
(includes +1 Vest of Resistance, +2 Gloves of Dexterity)
Size: Medium
Reputation: +1

Feats:
Armor Proficiency (light, medium, heavy), Linguist, Power Attack, Shield Proficiency, Weapon Focus (bastard sword), Weapon Proficiency (simple, martial, exotic(Bastard Sword)).

Skills:
Skill Total Ranks Ability Mod Modifiers 
Diplomacy +18 11 +7 - Cha  
Heal +7 5 +2 - Wis   
Knowledge (Nobility and Royalty) +7 5 +2 - Int  
Knowledge (Religion) +10 8 +2 - Int  
Listen +3 0 +2 - Wis +2 racial
Move Silently +2 0 +2 - Dex +5 competance (Boots of Elvenkind)
-5 ACP
Search +2 0 +2 - Int  
Sense Motive +13 11 +2 - Wis  
Speak Languages
Common
Abyssal
Celestial
Draconic
Dwarven
Elven
Gnome
Goblin
Halfling
Ignan
Infernal
Orc
Sylvan
Terran


-- +2 - Int   4 initial
2 Linguist
8 ranks
Spot +3  +2 - Wis   +2 racial  
         
         

Equipment:
 
Animals  
  • Cloud, Heavy Warhorse (mare) - Special mount
    • Warhorse, Heavy, Large Animal; HD 6d8+18; hp 45; Init +1 (Dex); Spd 50 ft.; AC 18 (-1 size, +1 Dex, +8 Natural), touch 10, flat-footed 17; BAB/Grapple +4/+12; Atks Hoof +7 Melee (1d6+4); Full Atk 2 Hooves +7/+7 Melee (1d6+4/1d6+4) and bite +2 melee (1d4+2); Space/Reach 10 ft./5 ft.; SA Nil; SQ Low-light vision, scent; Al N; SV Fort +8, Ref +6, Will +3.
      Str 19, Dex 13, Con 17, Int 6, Wis 13, Cha 6.
      Skills: Jump +12, Listen +8, Spot +7.
      Feats: Alertness, Endurance, Run.
      Special: Empathic link (Su) - communicate empathically within 1 mile,Iimproved evasion (Ex)- When atk allows Ref save for 1/2 dmg, mount takes no dmg if success and 1/2 dmg if fail, Share spells - May have any spell Paladin casts on self apply to mount, if mount w/in 5', Share saving throws - Mount uses its base or Paladin's, whichever is higher.
  • Chipmunk "Alvin" [Call of the Wild]
  • Flying Squirrel "Rocky" [To Catch a Thief)
Honors and Organizations Favors, Recognition, and Reputation
  • Member of the Fiondi Telpini Adventuring Company (Hawks of Silver)
  • Adventurer's Company Charter [Bedroom Eyes]
  • Blessing of Brianna [Birds of a Feather]
  • Blessing of Pietos [Down and Out in the Shining Jewel]
  • Debt of Service [The Edge of Night, Round 2]
  • Enmity of the Beast [Lions, Tigers, and Bears...]
  • Favor of Captain Carter [Smoke and Mirrors]
  • Favor of Captain Vestra [Help Wanted!]
  • Favor of Captain Vestra [Under the Streets]
  • Favor of the Diamond Legion [Terror from Below]
  • Favor of Julian Halperin [Sour Grapes]
  • Favor of Kestu [Down and Out in the Shining Jewel]
  • Favor of Lucor [Temples]
  • Favor of Meneon [Night Ransom]
  • Favor of Nileena Quinn [Bedroom Eyes]
  • Favor of the Noble Houses [Cooking Good] - used enchantment
  • Favor of Rosewood [Dire Consequences]
  • Favor of Sergeant Kenness [Until Proven Innocent]
  • Favor of the Sha Shari [Smoke and Mirrors]
  • Gift of the Lord Monarch [Help Wanted!] - used to enchant Darkwood Composite Longbow (+4 Str)
  • Gratitude of Blaze [Merchants]
  • Gratitude of the Brothers Dolmur [Ties that Bind] - used
  • Gratitude of the Druids [Lions, Tigers, and Bears...]
  • Gratitude of House Mour [Night Ransom]
  • Gratitude of the Lord Monarch [Prince of the Paupers 2] - used to enchant Bastard sword bfore sale
  • Guild Agent Certificate of Assignment Completion [Dead Racket]
  • Incentive (1 share in the Consortium) [Merchant's Price]
  • Performed the Task [Tooth and Claw]
  • Recommendation of Lord Consul Augustus Grimm [Nobles]
  • Reward from Destine [Birds of a Feather]
Magic Items Magic Items Traded, Given Away, or Used
  • Amulet of Natural Armor +3 [ - bought from Vladimyr and upgraded, Marketplace]
  • +1 Bastard Sword, Flaming [Ghost Town - gift from Kayley]
  • Boots of Elvenkind [Smoke and Mirrors]
  • Cure Light Wounds potion in heart-shaped bottle x2 [Nobles]
  • Cyrene's Pouch of Endless Shells [Pirates Ahoy!]
  • +1 Darkwood Composite Longbow (+4 Str) [purchased at WiSJ 2006 Marketplace]
  • Gloves of Dexterity +2
  • Goodberry Banana [On a Wing and a Prayer Rd. 2]
  • Grinning Gnome Statuette [Ghost Town]
  • Holy Water x10 [Temples]
  • I Know a Secret! [To Wake the Soul]
  • Mercedes' Cape of Charm [Merchant's Price] - upgraded to +4 at WiSJ 2006 Marketplace
  • +2 Mirrored Shield [Smoke and Mirrors] - enchanted to +2 using the Favor of the Noble Houses
  • +2 Mithral Full Plate [purchased, Marketplace]
  • Phylactery of Undead Turning [The Edge of Night, Round 1]
  • Potion of Cure Light Wounds x2 [Diplomacy Made Easy] - 1st level caster
  • Potion of Expeditious Retreat [Blood Brothers]
  • Potion of Lesser Restoration [Bedroom Eyes]
  • Potion of Lesser Restoration [Diplomacy Made Easy] - 3rd level caster
  • Ring of Feather Falling [Ghost Town - Quillios]
  • +3 Ring of Protection (Mortimer's Ring (+2 Ring of Protection)) [Haunted by the Past, upgraded, Marketplace]
  • +1 Vest of Resistance
  • Wand of Cure Moderate Wounds [Down and Out in the ShiningJewel]
  • Amulet of Ardra's Tear [Terror from Below] - sold at WiSJ 2006
  • Amulet of Health +2 [Ghost Town] - traded to Quillios for Ring of Feather Falling
  • Amulet of Natural Armor +1 [Lions, Tigers, and Bears...] - sold
  • Arcane Scroll - xx [To Catch a Thief] - given to xxx
  • +1 Bastard Sword [Under the Streets]
  • +1 Bladed Chain [Lament] - sold at WiSJ 2006
  • +1 Buckler [Diplomacy Made Easy] - sold at WiSJ 2006
  • +2 Chainmail [Temples] - sold at WiSJ 2006
  • Charm Bracelet [Jaded Life] - sold at WiSJ 2006
  • Composite Longbow, +1 Str [Child of Beauty] - sold at WiSJ 2006
  • Feather of Ska-ree [On a Wing and a Prayer Rd. 1] - used, Paper Dragon
  • +2 Full Plate [Night Ransom] - sold
  • Gauntlets of Ogre Power +2 [Author! Author!] - sold at WiSJ 2006 to Maven Mindseeker
  • Kethlo's Blindfold [Help Wanted!] - given to Kayley when converted to Aasimar
  • +1 Longword, Mighty Cleaving (Reaver) [Until Proven Innocent] - sold at WiSJ 2006
  • Manacles of Health +2 [A Three Hour Tour] - sold
  • Potion of Cure Light Wounds [Ties that Bind] - 5th level caster - used in The Edge of Night, R1
  • Prayer Beads (Blessing and healing) [To Wake the Soul] - sold at WiSJ 2006
  • Quiver of Brianna [Dead Racket] - sold
  • +1 Rapier [Starting] - sold at WiSJ 2006
  • +1 Ring of Protection [Child of Beauty - Reward from Rafael] - sold at WiSJ 2006
  • Rope of Climbing [Dire Consequences] - sold at WiSJ 2006
Mundane Items Unusual Mundane Items
  • Holy Symbol, Silver
  • Traveler's outfit
  • Armor Maintenance Kit [Call of the Wild]
  • Bottle of Halperin Wine [Sour Grapes]
  • Business share, The Consortium - worth 100gp [Pirates Ahoy!]
  • Clothing Voucher [Jaded Life] - 100gp worth of clothing
  • Commemorative Kewpie Doll [Call of the Wild]
  • Custom Tailored Outfit (Fancy): Dress- Slinky, short, red leather trimmed in ermine around the bodice [Call of the Wild]
  • Eyepatch [Pirates Ahoy!]
  • Free Baked Goods! [Jaded Life]
  • Gift of Fine Clothing [Lions, Tigers, and Bears...]
  • Gold coin with 4 eggs and inscription"Together at last" [Grimm Evidence]
  • Hand-blown Glass Egg [To Catch a Thief] - Emerald Green
  • Hand Towel [La Cage Au Dore']
  • Investment in The Rising Sun Merchants and Mercenaries [Unoffical, Scott Crater]
  • Mithral Item [Rights of Passage] - used
  • Pewter Drinking Mug [Let It Snow!]
  • Ring of the Mensharan [Terror from Below]
  • Spice Draft [Jaded Life] - 100gp worth of spices

Game mechanic notes:

Smite Evil: Applicable to two melee attacks per day: Add Cha mod to melee attack. Damage is increased by 1 point/Paladin level.

Turn undead: Make a Cha check - roll d20 and add Cha mod and +2 synergy bonus if applicable. Check the result against PHB Table 8-9 (page 159) to get the most powerful undead (max HD) affected. (Note: Since Paladins turn as if a cleric 3 levels lower, "Cleric level" in the table is really "Paladin level -3".) If you affect the undead you're trying to turn, roll 2d6 + (Paladin level -3 ) + Cha mod to detemine how many HD worth you turn. Note: with 5 ranks of K: Religion you get a +2 synergy bonus on the turning check.

Turning Undead
Roll d20 + Cha mod (7) + Synergy (2)
Turning check result
Most Powerful Affected
Most Powerful Affected with Phylactery
0 or lower
1
5
1 - 3
2
6
4 - 6
3
7
7 - 9
4
8
10 - 12
5
9
13 - 15
6
10
16 - 18
7
11
19 - 21
8
12
22 or higher
9
13
Roll 2d6 + eff. level (8-3) + Cha mod (7)
= Number total HD turned
Destroy if HD or less
2

 

Special Mount: Once per day, as a full-round action, the paladin may magically call her mount from the celestial realms. It immediately appears adjacent to the Paladin and remains for 2 hours per Paladin level. It may be dismissed as a free action. The mount is the same creature each time, appears in full health, and with any gear it had when dismissed.

 

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Victoria Vance

 

Original material © Maryrita and Curtis Steinhour, 2002, 2007.
All other material is the property of its respective copyright owners.