Jewel at University on Alderaan

Juliana  Melisande Ariane de La Tremouille d'Otrante Stendan

Description and Background Statistics Stat Block
Equipment Detail Effects, Favors and Unusual Items Non-adventuring Equipment
Missions Colleagues and Others Reference


 

"Jewel Stendan."

Jewel at 19, on the way to Cularin

Jewel at 19, on the way to Cularin

Description 

Jewel is a female human, approximately 1.69m (5'6") tall and weighing 54.5kg (120#), with hazel eyes and brown hair. Her hair is kept long but usually braided and coiled in space or on a mission, and she always wears a shipsuit. A platinum and gold wedding band graces the ring finger of her left hand, and sometimes when she moves, a glint of silver can be seen at her wrist and neck. She is lithe and moves gracefully, like a gymnast or a dancer, and carries herself well, almost arrogantly. She always has her datapad and tools with her.
 
 
 

Background and Personality

Note: the information that follows is NEVER disclosed by Jewel to chance companions. While you are welcome to read this OOC, please note that unless Jewel herself told you some part of this (highly unlikely for most people), it is information your PC doesn't have. Thank you. 

Birthdate: June 30, [1982-equivalent]. She turned 23 on June 30, 2005.

Juliana grew up in the city of Coronet, the capital city of Corellia. The area was known for sending successful Jedi candidates to the Academy, and the upper-class families (of which Juliana's was one) prized the ability to work with the Force. Among those families, a child without the talent to manipulate the Force was a "disappointment" no matter how otherwise talented they were. 
 

Although her parents were disappointed that Juliana did not show any Force sensitivity, they still made sure she had an excellent education, sending her to the University at Alderaan at the age of 12 for training as an engineer. They were a bit chagrined, however, when she started entering and winning pod races and spending her free time at the star docks.

Her time at the docks paid off in unexpected dividends, however. Within a few months, she had managed to pilot just about every type of transport that landed there, and had gotten the attention of the Alderaan military. Though she was too young to recruit, they made sure she had the chance to spend time in the cockpits of the starfighters, hoping that would incline her toward signing up when she was old enough. As much as she loved flying the starfighters, however, she recognized that military life was not for her.

Juliana - or "Jewel" as she was known to the techs on the docks - graduated from University, then spent a year on Mon Calamari with the starship designers there. When she returned to Corellia at the age of 18, her parents expected her to join one of the large shipbuilding firms, and in fact had arranged for interviews with the Corellian Engineering Corporation, but Jewel had other ideas. Well aware that as an engineer she would not be able to tinker, and that she would always be faced with the pity of those to whom non-Force-users were second-class citizens, she opted for the rough camaraderie of the pilots and techs. She moved from the family compound as soon as she could support herself, and shipped out as a pilot on a transport bound for Cularin as soon as she could after that.

Arriving on Cularin at 19, Jewel wa an independent young woman - smart, well educated, an excellent pilot, and good with mechanical and electronic equipment. She had the arrogance of someone who knows she's very good, but is a little insecure about something. In Jewel's case, the "something" has nothing to do with her skills and training, but with her lack of Force sensitivity  The combination of that bone-deep knowledge that "something is missing" and her experience with the pitying attitude of her family and others of her class has made her wary of Jedi, and likely to stay close to other "techies".  Otherwise, she is witty and charming, if a little shy with strangers.

She soon developed a special attachment with a Scoundrel named Ril Stendan; rumors of their engagement spread among those with whom they have worked. While most of those "in the know" aren't talking, there is a rumor that after some work for Nirama, a package for Ril was delivered to his new home ......

Those rumors were confirmed not long after, as both Ril and Jewel fended off advances by others. Before they made a formal announcement, neither was shy about introducing the other as their fiance or fiancee. And both had been heard to mutter complaints about missions that seem to be for only one of them. On June 12, 2002, invitations to Ril and Jewel's wedding were  sent to the wedding party and a small group of friends, announcing that the wedding would be held on July 15, 2002.

Whether it's her relationship with Ril, the increased confidence that comes with successful missions, or the acceptance she had been getting from Force-users and non-Force-users alike, Jewel became considerably more comfortable around people in general, and Jedi in particular, than when she landed on Cularin. She counts among her friends both Jedi and Force Adepts, and began to treat the new Jedi she met with only a little more wariness than anyone else. 

Wedded Life

On July 15, 2002, as the suns set over Cularin, Jewel married her beloved Ril, and became Juliana Stendan. The wedding ceremony was held near the Tarasin's sacred Ch'hala grove, and the Tarasin Force Adept Da'Iana officiated. The wedding party and guests then attended a reception at the Mountain View resort. The guests overwhelmed the newlyweds with their generosity, and Ril and Jewel, and their partner, the Jedi Consular Ian-Rafe, are planning a visit to Ma'Haffee Shipyards in the very near future - right after the honeymoon. 

Jewel and Ril had to handle a couple of missions before being able to depart on their honeymoon; one of those took them to Coruscant, where they had an additional two weeks of honeymoon. During that time they also met with Jewel's family. Upon returning to the Cularin system, they spent two weeks on Dorumaa, then returned to their home in Hedrett.

Upon their return they immediately put in an order for a new YT-1300, which they planned to name the Corellian Dancer. Unfortunately, a large backlog at the shipyard, and certain incidents affecting the very fabric of the system itself, caused a delay. But, the Dancer was finally delivered early the next year. Ril and Jewel planned modifications, but had to wait almost two years before Ma'Haffee Shipyards had the parts available.

In the meantime, however, Jewel purchased a landspeeder, and Ril an airspeeder, for their use on Cularin. Not long after, Ril's long-awaited astromech droid also cleared the factory. "Fret," as the droid has come to be known, has been an interesting and entertaining addition to the household, joining Shmouse, the mouse droid who attached himself to Jewel on Uffel.

The amount of time they've been spending on Dorumaa encouraged Ril and Jewel to build a vacation home there, and they spend almost half of their free time there.

Over the years they spent their time on missions, working on ship repair and ship modifications for their business Stendan Starworks, and vacationing on Dorumaa or Oluna Biqua.

In January, 2006 they conceived their first child and began to speak seriously of devoting most of their time to Stendan Starworks, or possibly returning to Corellia to manage the estates Jewel's family had transferred to their names. But they both felt that there was something left undone, and that they could not leave until that something was taken care of.

On March 18, 2006 the call they'd both been dreading and looking for came. A call to come to the Cularin 4 - a visit to the asteroid belt - an ending at the Heart Tree.

They've returned to their Hedrett home, but only for a while, as they plan for a future as far out of the spotlight as their past has been in it.
 

Professional 

Jewel worked her way to Cularin as a pilot and expert on starship repair; the missions she's undertaken since have utilized those skills as well as her considerable skills with computers and explosives. However, Ril had incorporated himself as Stendan Starworks, and brought Jewel in as a partner once they were engaged. Jewel's primary responsibility is starship design and engineering, though she works with Ril on modifications and repair as required or as time permits. 

Family 

Jewel's family is a wealthy, old money family, descended from one of the first families to settle Corellia, and members of the old Corellian nobility. In addition to their main estate in the city of Coronet, they have holdings elsewhere on Corellia, including a large farm and ranch complex. They also maintain a residence near the Gold Beaches, and another among the spires of Coruscant. 

Jewel's father Michel is a Jedi Master (Guardian), and an instructor at the Academy on Coruscant. Jewel's mother Nicole is a Jedi Knight (Guardian); she sometimes trains the young women aspiring to be a Jedi. Jewel has three older brothers and a younger sister; all of them are Jedi or in training. Of all of them, Jewel is closest to her eldest brother, Marc (29); he cared for her when she was small and their parents away and never seemed to treat her with condescension and pity. He became a Jedi Knight (Consular) rather than a Jedi  Guardian, and was sent to Alderaan while Jewel was at University there. Christophe (26) and Nicolas (23) are both Jedi Guardians, and Jewel's sister Renee is a Jedi Consular-in-training (she's only 9). 

It is unclear what the reaction of Jewel's family will be when she weds Ril Stendan. The most likely response is simple acceptance; Jewel's lack of force sensitivity, her choice of work, and her disappearance from Coronet Society combined to make her unattractive to the eligible Society bachelors. Given that, her family is likely to be philosophical about her choice. In addition, despite their biases, Jewel's family are fundamentally decent people and not likely to make life difficult for the couple (though Jewel suspects that Cristophe and Nicolas might pretend to do so).

And, in fact, they did accept - and grow to love - Ril. A second wedding ceremony on Coruscant did much to heal the hurt of not being informed of the wedding on Cularin, and time spent with the family started to heal the years of mutual withdrawal. Communication as the years passed healed even more, and so it seemed a natural thing for Jewel's family, recognizing that Jedi were being used up in the War, to turn over the family estates to Ril and Jewel.

Not long after that, Ril received a communication from his "stepmother" - his father's second wife - and he and Jewel slipped past the blockade and into Corellia to get her (Aleen) and her daughter, Trina - Ril's stepsister - and bring them to Cularin. Trina, Force-sensitive, found a home and a teacher with Da'Iana's former apprentice, Ennia, and Aleen stayed in the irstat to be near her daughter. She'd recently begun seeing a Corellian spacer.

Time passed - the bad news began to roll in. First Christophe, then Nicole, fell in the War. Perhaps because of distance, or time, or fate, Jewel has not yet felt the deaths of her remaining family, but with the news of Order 66 and this "Darth Vader" who is hunting Jedi and promising to eradicate every one, it can only be a matter of time.

Return to top.


Statistics

Female Human (Corellian) Scout 7 / Soldier 6
1.69m (5'6"), 54.5kg (120#), brown hair, hazel eyes, 23 years old (DoB 06/30/"1982")
 
 
Strength  8  -1
Dexterity 16 +3
Constitution 14 +2
Intelligence 20 +5
Wisdom  8 -1
Charisma 10  0

 
Initiative: +3 (Dex)
Defense: 21 (+8 class, +3 Dex) / 21 Touch / 21 FF
DR 4 (vs. wound damage)
Speed: 10m
VP / WP: 118 / 17
Attack:

BAB +11/+6/+1

Notes:

  • PBS +1 to hit and damage not included below.
  • Rapid shot give one additional attack at highest attack bonus, but all attacks are at -2.
    So, +14/+9/+4 becomes +12/+8/+2/+12.
  • Multishot reduces the Multifire penalty to -2, and Autofire penalty to -4.
  • Multifire gives one additional attack at highest attack bonus, but all attacks are at -4 (-2 with Multishot).
    So, +14/+9/+4 becomes +12/+8/+2/+12 for Multifire plus Multishot.
  • Rapid shot plus Multifire plus Multishot gives two additional attacks at highest attack bonus, but all attacks are at -4.
    So, +14/+9/+4 becomes +10/+5/+0/+10/+10.

     
+14/+9/+4 ranged Heavy Blaster pistol w/ range modifier 3d8 DC 18 12m M    
               
+15/+10/+5 ranged Blaster pistol with energy magnification crystal 3d6 DC 15 10m M   From Lx; pale violet bolts
+14/+9/+4 ranged Blaster pistol 3d6 DC 15 10m M    
               
+14/+9/+4 ranged Blaster carbine 3d8+1 DC 13 20m M Crit 19-20 N'Gant-Zarvel 9118 Heavy Carbine
               
+16/+11/+6 ranged Blaster rifle, Mastercraft 3d8+1 DC 18 30m M Crit 19-20 Weapon Focus, multifire penalty lessened by 1
+13/+8/+3/+13/+13 ranged Blaster rifle, Mastercraft - RS, MF, MS 3d8+1 DC 18 30m M Crit 19-20 Weapon Focus, multifire penalty lessened by 1
+17/+11/+6 ranged Blaster rifle, Mastercraft 3d8+1 DC 18 30m M Crit 19-20 Weapon Focus, multifire penalty lessened by 1, Novaless Soni-Optics Target Imager
+14/+8/+3/+13/+13 ranged Blaster rifle, Mastercraft - RS, MF, MS 3d8+1 DC 18 30m M Crit 19-20 Weapon Focus, multifire penalty lessened by 1, Novaless Soni-Optics Target Imager
               
+15/+10/+5 ranged Blaster rifle 3d8+3 DC 16 30m M Crit 20 Weapon Focus, Blastech DLT-20A
+15/+10/+5 ranged Blaster rifle 3d8 DC 18 30m M Crit 19-20 Weapon Focus
               
+14/+9/+4 ranged Hold-out blaster 3d4 DC 10 4m --    
               
+14/+9/+4 ranged Ion pistol 3d6 DC 15 8m --    
               
+10/+5/+0 melee Knife 1d4-1          
+10/+5/+0 melee Combat gloves 1d4+1          
+6/+1/-4 melee Songsteel sword 2d6-1          
               
Special Qualities:  Bonus feat x5 (1 Scout, 4 Soldier)
Trailblazing
Heart +1
Uncanny dodge (Dex bonus to Defense)
Uncanny dodge (Can't be flanked)
Evasion
Skill Mastery (Pilot)
Extreme Effort (+3 circumstance bonus to Str check, Str-based skill check, or melee attack, -2 Def, fatigued until end of encounter, 1/day) 
Saves: Fort +13, Ref +9, Will +5
Size: Medium
Force Points: 5 (variable)
5d6
Dark Side Points: 0 (2 atoned; both erased [Jedi Code 3: The Dark Side Beckons])
     [Below the Belt 3: Philology; Belted In 3: Recursion]
Reputation: 6 (4 class, +1 Hero of Cularin [Force Convention], +1 Nirama's Gratitude [Recursion])
9 inside Cularin (4 class, +1 Hero of Cularin [Force Convention], +1 Nirama's Gratitude [Recursion], +3 Order of Cularin Medal [A Mon Alone])
Notes: +1 Int at 4th level
+1 Int between 6th and 7th level - Radiation Storm Effect [Into the Storm Clouds]
 +1 Int between 7th and 8th level - Mental Discipline [A Dark Fortress]
+1 Con at 8th level
+1 Con between 8th and 9th level - Viral Mutation [Caaried Away]
+1 Con at 12th level

Skills:
v Skill points = 40 + 2*((6+3)+1)+ 4*((6+4)+1) + 6*((4+5)+1) = 164 @ 13th level 

Skill Total Ranks Attribute Miscellaneous
Astrogate +12 5 +5 - Int +2 aptitude (Spacer), included
Computer Use +18 13 +5 - Int +2 equipment (Datapad) on information downloads, not included
Craft: Starship Construction +6 1 +5 - Int  
Craft: Droid Construction +6 1 +5 - Int  
Demolition +21 16 +5 - Int  
Diplomacy +0 0 +0 - Cha +1 unnamed (Tarasin amulet [Holes]) when dealing with Tarasin, not included
+3 circumstance (Badge of Respect [Belly of the Beaast]) when dealing with the Metatheran Cartel (three uses), not included
+2 circumstance (Article: Lockdown) when dealing with OPS or the government of Cularin, not included
Disable Device +13 5 +5 - Int +3 equipment (Mastercraft +1 Security Kit [At Your Service]), included
Enhance Ability +15 13 +2 - Con  
Gather Information +0 0 +0 - Cha +3 circumstance (Badge of Respect [Belly of the Beaast]) when dealing with the Metatheran Cartel (three uses), not included
+2 circumstance (Article: Lockdown) when dealing with OPS or the government of Cularin, not included
Knowledge   -- +5 - Int +2 equipment (Datapad) on related checks if have appropriate datacard
Datacards:
v  Alien Species
v  Business  
v Cularin Business Leaders
v Cularin Law
v  History
Knowledge: Astronomy +6 1 +5 - Int  
Knowledge: Astrophysics +6 1 +5 - Int  
Knowledge: Chemistry +0 0 +5 - Int  
Knowledge: Cularin - Streetwise +6 1 +5 - Int  
Knowledge: Cularin - System +6 1 +5 - Int  
Knowledge: Engineering +6 1 +5 - Int  
Knowledge: Jedi Lore +8 1 +5 - Int +2 unnamed (Jedi Tutoring), included
Knowledge: Physics +6 1 +5 - Int  
Knowledge: Spacer Lore +10 5 +5 - Int  
Knowledge: Technology +6 1 +5 - Int  
Listen +0 1 -1 - Wis  
Pilot +25


+28
16 +3 - Dex +2 aptitude (Spacer), included
+3 competence (Skill Emphasis), included
+1 inherent (Favor of the Jedi Academy [Quarters]), included
+1 maneuver (Dancer), included
+2 equipment (Dancer upgrade [Philanthropy]), included
Profession: Engineer +16 13 -1 - Wis +4 circumstance (Medal for Bravery, Second Ribbon Clasp [Decision: Cularin]), included
Read/Write:
Basic, Calamarian, Shyriiwook, Sullestese
    --  
Repair +23 15 +5 - Int +3 equipment (Mastercraft (+1) Tool Kit [Belly of the Beaast]), included
Search +21 16 +5 - Int  
Speak:
Basic, Binary, Calamarian, Shyriiwook, Sullestese, Tarasin, Tarasin Skintone Language
    --  
Spot +12 13 -1 - Wis  
Survival (Desert) +2 0 -1 - Wis +3 aptitude (Desert Survival Aptitude [Twi'light Storm]), included
Treat Injury +9 10 -1 - Wis  
Tumble +5 1 +3 - Dex +1 competence (Favor of the Jedi Academy [The Dark Side Beckons]), included


Feats:
Armor Proficiency (light), Force Sensitive [The Dark Side Beckons], Heroic Surge (4/day), Iron Will, Multishot [A Hero Seeks Not Vengeance], Point Blank Shot, Precise Shot, Rapid Shot, Skill Emphasis: Pilot, Spacer, Starship Operation: Space Transport, Starship Operation: Starfighter, Toughness, Weapon Focus (blaster rifle), Weapon Proficiencies (blaster pistols, blaster rifles, simple weapons, heavy weapons, vibro weapons).

Equipment:
Items Carried Items Stored
Armor and Weapons  
  • Raik Muun's Armor [Force Convention] - +1 Mastercraft Combat Jumpsuit, DR: 4
  • Blaster Pistol, with energy magnification crystal [The Way of the Force], custom-built (silver-plated, with grips of Sclarin bone ivory and a design of a Corellian sand panther surrounded by crowns and roses. One of a pair; the other owned by Ril Stendan.) [wedding gift from Lx Nder Drake]. - Threat range increased to 19-20, +1 to hit and damage, blaster bolts are pale violet.
  • N'Gant-Zarvel 9118 Heavy Carbine [Force Convention] (with permit [Incursion])
  • MC Blaster rifle [Dorumaa's Children] (with permit [Padawannabees, replaces Bayonard Blaster Permit [Find the Lady]]) with multifire modification [Gorwookik] and Novaless Soni-Optic Targeting Imager [purchased]
  • Grenade, stun (2)
  • Heavy blaster pistol w/ custom grips [Halves] and range modification [Gorwookik] (with permit [Legal Permit])
  • Heavy blaster pistol [Contract AA-23] (with permit [Who Goes Thaere?, Outward Bound, Contract AA-23])
  • Ion pistol
  • Knife
  • Stun binders [The Air Up Thaere] - dull grey binders with the potential to stun the wearer
  • Combat gloves [Philology, not certed]
  • Blaster pistol (2)
  • Blastech DLT-20A blaster rifle [For Fun and Profit] (with permit [Legal Permit])
  • Blaster rifle [Twi'light Storm]
  • Blaster rifle
  • Heavy blaster pistol [Dorumaa's Children] (with forged permit (Favor of Fot Ducela [Clouded Paths])) - Captain Parx's Heavy Blaster Pistol: stylish, with "Parx" inlaid in silver on the grips.
  • Hold-out blaster
  • Rheshalva Interstellar Armaments Rodian Repulsor Throwing Razor [Contract AA-23]
  • Slingshot [Night's Friend]
  • Songsteel Shard [Philanthropy - purchased from Gorwookik] - Silvery-grey metal that always rings softly. Crafted into a sword by Lx Nder Drake, with a design of a Corellian sand panther surrounded by crowns and roses (as on wedding-gift blasters) on the hilt.
Tools and Electronic Equipment  
  • Datapad
  • Data cards
    • Blank, 20
    • Alien Species [For Fun and Profit]
    • Business [For Fun and Profit]
    • Cularin Business Leaders [Open Aarms]
    • Cularin Law [Open Aarms]
    • History [For Fun and Profit]
    • Past 10 years of Republic News Daily [For Fun and Profit]
  • +1 MC Security Kit [At Your Service] (with permit [At Your Service]) - +3 equipment bonus on Disable Device checks, and +3 equipment bonus on Repair checks related to security systems. Contains special comlink.
  • +1 MC Tool Kit [Belly of the Beaast] - +3 equipment bonus to Repair checks
  • Microdata Pocket Secretary [For Fun and Profit] - Micro-sized datapad, can record up to 12 hours of audio
  • Naescorcom Pocket Secretary [Open Aarms] - Datapad and audio recording unit with administrative software - +2 equipment bonus on Intelligence checks relating to calculations, Computer Use checks involving information downloads, and Profession (Administrator) checks. Includes copy-protected datacards for Knowledge (Cularin Law) and Knowledge (Cularin Business Leaders).
  • Night Vision Goggles [Hunting the Wyrd] - as VidGraph Peer Macrobinoculars
  • Tool kit
Other Equipment  
  • Chiewab Amalgamated Pharmaceuticals Co. ECM-598 Medical Backpack [A Bird in the Hand]
  • Comlink
  • Coruscant Temple Jedi Utility Belt [The Dark Side Beckons] - Jedi Utility Belt; buckle bears the symbol of the Coruscant Jedi Temple, with the Almas Academy  logo inset
  • Degan Explorations Syntharope (100m) and automated winch [A Bird in the Hand]
  • Energy cell (10)
  • Fabritech PAC20 Visual Wrist Com [Pirates' Nest]
  • Field kit (condensing canteen with built-in water purification systems (2), sunshield roll, week's worth of food rations, glow rod (2), breath mask (2), filters (24), atmosphere cannister (12), all-temperature cloak)
  • Grappling spike launcher
  • Jar of T'Pala Paste [Twi'light Storm] - Each application provides a +10 equipment bonus to a Treat Injury check for one of the following conditions: treat disease or treat poison. Can also be used on a wound instead of a medpac to help restore lost wound points (DC 15 Treat Injury check, 4 WP restored). One application per 24-hour period. Jar has three applications.
  • Karflo Corporation Thinsuit (AEG p. 42) [Decision: Almas]
  • Kilassin-skin backpack (from the Tarasin of Hiironi Irstat [Holes, not certed])
  • Liquid cable dispenser
  • Medpac (2)
  • Medkit (1)
  • Meredex Atmospherics EMS-90 Bubble Cloak (AEG p.95) [Decision: Almas]
  • Power pack (7)
  • Adegan Crystal [The Way of the Force] - 20-sided crystal with odd markings on the faces
  • Aquata breather
  • Flight suit
Personal Items  
  • Badge of Respect [Belly of the Beaast] - Insignia of the Metatheran Cartel - +3 circumstance bonus to Diplomacy and Gather Information checks when dealing with members of the Cartel. Three uses.
  • Blade sliver [Force Convergence] - Sliver of the first Rykk blade Kirlocca wielded, suspended in a blue crystal matrix
  • Kilassin Claw Necklace [Hunting the Wyrd] - +2 circumstance bonus to Cha-based social interactions with non-Wyrd Tarasin
  • Tarasin Amulet [Holes] - +1 bonus to Diplomacy checks when dealing with the Tarasin as long as it is visibly worn.
  • Tarasin Tattoo from the Jaraana Irstat (Mother Morad'Ka) [Force Concession] - Single Ch'hala tree, about 7.5cm tall, on right shoulderblade. It's light green when Jewel is relaxed, purple when she's excited/anxious. If visible, gives -2 penalty to Bluff checks when dealing with anyone, +2 to Charisma-related skill checks  when dealing with the Tarasin.
  • Medal for Bravery, Civilian Decoration: Nimire's Medallion of Bravery [Lockdown on Soboll] - Bronze medallion with the portrait of Nimire, worn around the neck on a sky blue and white ribbon
  • Medal for Bravery, Civilian Decoration: Nimire's Medallion with Silver Comet [Uffel's Prisoners] - A silver comet pin is added to the bronze medallion
  • Medal for Bravery, Civilian Decoration: Nimire's Medallion with Gold Comet [Storm's Depths] - A gold comet pin is added to the bronze medallion
  • Medal for Bravery, Civilian Decoration, First Ribbon Clasp [Decision: Cularin] - +2 circumstance bonus to a Profession skill check
  • Medal for Bravery, Civilian Decoration, Second Ribbon Clasp [Pirates' Nest] - +4 circumstance bonus to a Profession skill check
  • Order of Cularin Medal [A Mon Alone]
  • Strike Force: Cularin Commemorative Medallion [Decision: Almas] - +2 circumstance bonus to Diplomacy checks when dealing with Republic Military personnel
Droids  
  • MSF-111 Wheeled Messenger "Mouse" Droid "Shmouse" [Something Uffel], modified by SoroSuub Droid Programming [given to Jewel by Ro, from In the Name of the Maker]
  • tbd [], modified by SoroSuub Droid Programming [In the Name of the Maker] and Uffel Droid Programming [Uffel's Prisoners]
Vehicles  

Effects, Favors, and Unusual Items:
A listing of the effects, favors and unusual items Jewel has received. Note that this list contains spoilers - read at your own risk.

Non-adventuring Equipment:
A listing of personal non-adventuring equipment, unrelated to scenarios.

Return to top.


Stat Block

Jewel Stendan: Human Female Scout 7/Soldier 6; IM +3 (+3 Dex); Def 21 (+8 class, +3 Dex); Spd 10m; VP/WP 118/17; Atk +10/+5/+0 melee or +14/+9/+4 ranged or +15/+10/+5 [19-20] ranged (3d8 or DC 18 stun, heavy blaster pistol, 3d8+1 or DC 13 stun, blaster carbine, 3d8+1 or DC 18 stun, MC blaster rifle, also other weapons); SQ Trailblazing, Heart +1, Uncanny Dodge (Dex bonus to defense), Uncanny Dodge (Can't be flanked), Evasion, Skill Mastery (Pilot), Extreme Effort, DR 4; SV Fort +13, Ref +9, Will +5; SZ M; FP 5; DSP 0 (2 atoned and erased); Rep +6 (+9 inside Cularin); Str 8, Dex 16, Con 14, Int 20, Wis 8, Cha 10.

Skills: Astrogate +12, Computer Use +17, Craft: Starship Construction +6; Craft: Droid Construction +6, Demolition +21, Disable Device +13, Enhance Ability +15, Gather Information +0, Knowledge: Astronomy +6, Knowledge: Astrophysics +6, Knowledge: Chemistry +6; Knowledge: Cularin Streetwise +6, Knowledge: Cularin System +6, Knowledge: Engineering +6, Knowledge: Jedi Lore +6, Knowledge: Physics +6, Knowledge: Spacer Lore +10, Knowledge: Technology +6, Listen +0, Pilot +25 (+28 in the Dancer), Profession: Engineer +16, RW (Basic, Calamarian, Shyriiwook, Sullestese), Repair +23, Search +21, Speak (Basic, Bonary, Calamarian, Shyriiwook, Sullustese, Tarasin, Tarasin Skintone Language), Spot +12, Survival: Desert +2, Treat Injury +9 (10 ranks), Tumble +5.

Feats: Armor Proficiency (light), Heroic Surge (4/day), Iron Will, Multishot, Point Blank Shot, Precise Shot, Rapid Shot, Skill Emphasis: Pilot, Spacer, Starship Operation: Space Transport, Starship Operations: Starfighter, Toughness, Weapon Focus (blaster rifle), Weapon Proficiencies (blaster pistols, blaster rifles, simple weapons, heavy weapons, vibro weapons).

Equipment: Raik Munn's Combat Jumpsuit, heavy blaster pistol (with permit), blaster rifle (MC) (with permit), other weapons (not all carried all the time), Jedi Utility Belt, Starship (transport) Corellian Dancer, Kilassin claw necklace, Tarasin amulet, Tarasin tattoo, Blade sliver from Kirlocca's blade. (Other equipment a subset of that on character sheet, chosen as appropriate for the mission.)

Note that Shmouse (mouse droid) stays at home.
 

Return to top.


Star Wars and Living Force Reference Material

Worlds

Glossary


Return to top.

Original material © Maryrita Steinhour, 2002, 2006.
All other material is the property of its respective copyright owners:
- Living Force logo and horizontal rules © Wizards of the Coast, Inc., a division of Hasbro, Inc.
- Pictures of Jaina Skywalker and excerpts from the official Star Wars web site at  www.starwars.com © Lucasfilm Ltd.
- Information on Corellia excerpted from The Star Wars Encyclopedia.