Mother Leanna


Description Background and Personality Family Statistics Adventures Fellow Adventurers


 
Mother Leanna .
 

Description

Mother Leanna is a comfortable-looking woman in her late thirties, with curly blonde hair and blue eyes, and of average height.

Her voice is melodious.

Holy Symbol of Lydia

(The note indicates that Mother Leanna is a graduate of the Temple of Lydia Education Program.)

Background and Personality

Mother Leanna

Family

Mother: Annuic (Ann EEK)


Statistics

Female Human (Suel) Cleric 2
5'6", 130#, blonde hair, blue eyes, 38 years old (DoB xx/xx/5xx (11/15/2005 - Starting age 38)
Alignment: NG
Region: Duchy of Urnst
Metaregion: Nyrond and Her Environs

Languages: Common, xxx
Deity: Lydia
 
 
Strength 12 +1
Dexterity 10 0
Constitution 10 0
Intelligence 12 +1
Wisdom  16 +3
Charisma 14 +2

 
Initiative: +0 (+0 Dex)
Armor Class: 16 (+0 Dex, +5 Chainmail, +1 Lt. steel shield) / FF 16 / Touch 10
Speed: 20 ft.
hp: 13
Attack:

BAB +1
+2 melee (Short spear 1d8+1 [x2])
+1 ranged (Short spear 1d8 [x2]) - Range 20'

Special Qualities:

Spells: 4- 0th; 3+1 - 1st
Spell DC: 10 + spell level + Wis modifier = 13 + spell level
Turn or rebuke undead - 5/day
Sun domain: Greater turning 1/day rather than regular turning
Good domain: +1 caster level on good spells

Saves: Fort +3, Ref +0, Will +6
Size: Medium

Feats:
Armor Proficiency (light, medium, heavy), Scribe Scroll, Weapon Proficiency (simple), Well-Read

Skills:
Skill Total Ranks Ability Mod Modifiers 
Diplomacy +7 5 +2 - Cha +1 competence w/ followers of Lydia, not included
-1 circumstance w/ followers of Pholtus, not included
Heal +8 5 +3 - Wis  
Knowledge (Arcana) +2 1 +1 - Int  
Knowledge (Arch/Engr) -- 0 +1 - Int  
Knowledge (Dungeoneering) -- 0 +1 - Int  
Knowledge (Geography) -- 0 +1 - Int  
Knowledge (History) +2 1 +1 - Int  
Knowledge (Local - Nyrond MR) +2 1 +1 - Int  
Knowledge (Nature) -- 0 +1 - Int  
Knowledge (Nobility/Royalty) -- 0 +1 - Int  
Knowledge (Religion) +4 3 +1 - Int +1 competence, Lydia, not included
Knowledge (The Planes) +2 1 +1 - Int  
Listen  +3 0 +3 - Wis   (Cross class)
Perform (Ballads) +4 1 +2 - Cha   +1 competence involving singing
(Cross class)  
Search  +1 0 +1 - Int   (Cross class)
Sense Motive   +3 0 +3 - Wis   (Cross class)
Spot  +3 0 +3 - Wis   (Cross class)
         
         
         

Equipment:
 

Animals  
  • None
Honors and Organizations Favors, Recognition, and Reputation
  • Graduate of the Temple of Lydia Education Program
  • Legitimate Child
  • Favor of Clan Highforge - AR2
  • Favor of Lady Karlstyne - AR2
  • Friendly Contact with an Elemental (Earth) - AR2
  • Gratitude of Stoakdor Redlee Neheli - AR3
Mundane Items Unusual Mundane Items
  • Chainmail armor
  • Clerical vestments
  • Crossbow bolts, 20
  • Crossbow, lt.
  • Desert robes
  • Pouch, belt
  • Short Spear x2
  • Sunrod x2
  • Tent
  • Traveler's outfit
  • Waterskin x2
  • Holy symbol of Lydia - A spray of colors from an open palm, made of gold, with a single musical note added to the palm
Magic Items Magic Items Traded, Given Away, or Used
  • Wand of CLW (CL1) - AR3
  • None
Magic Item Access Unusual Mundane Item Access
  • Adamantine warhammer - AR2
  • Belt of Dwarvenkind - AR2
  • Belt of Giant Strength - AR2
  • Brooch of Shielding - AR2
  • Decanter of Endless Water - AR2
  • Elemental Gem (any) - AR2
  • Eyes of the Eagle - AR2
  • Heraldic Crest of Courage - AR4
  • Ioun Stone (clear) - AR2
  • Ioun Stone (clear spindle) - AR4
  • Manual of Bodily Health +1 - AR2
  • Manual of Gainful Exercise +1 - AR2
  • Manual of Quickness of Action +1 - AR2
  • Pearl of Power (1st) - AR3
  • Pearl of Power (2nd) - AR4
  • Rod of Sure Striking - AR4
  • Quaal's Feather Token (Bird) - AR1
  • Quaal's Feather Token (Swan Boat) - AR1
  • Sleep Arrow - AR3
  • Supplemental Spellbook of Shianne Stormhand - AR4
  • Tome of Clear Thought +1 - AR2
  • Tome of Leadership and Influence +1 - AR2
  • Tome of Understanding +1 - AR2
  • Vest of Resistance +2 - AR4
  • Wand of Cure Light Wounds (CL1) - AR3
  • Wand of Cure Light Wounds (CL1) - AR4
  • Wand of Inflict Light Wounds - AR1
  • Wand of Inflict Moderate Wounds - AR1
  • Adamantine Ingot - AR2
  • Green Starmetal Ingot - AR2
  • Mithral Ingot - AR2


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Special qualities descriptions:

Turn Undead: Make a Cha check - roll d20 and add Cha mod and +2 synergy bonus if applicable. Check the result against PHB Table 8-9 (page 159) to get the most powerful undead (max HD) affected. If you affect the undead you're trying to turn, roll 2d6 + cleric level + Cha mod to detemine how many you turn. Note that 5 ranks in K: Religion gives a +2 synergy bonus to turning checks.


Original material © Maryrita Steinhour, 2005, 2007.
All other material is the property of its respective copyright owners.