Decisions 1: Decision: Almas

Player Handout 1: Ships and Gear Available

You have access to a Wayfarer-class transport, with which you may be very familiar. It has been stocked with EVA suits, breath masks, a ship repair kit and so forth. If you take your own transport and require the loan of EVA suits or the like, such equipment will gladly be loaned.

Kuat Systems Engineering Wayfarer-class Medium Transport Class: Space Transport; Cost: 202,500 (new), 130,000 (used); Size: Medium (82 meters); Crew: 10; Passengers: 6; Cargo Capacity: 220 metric tons; Hyperdrive: x2, x14 backup; Consumables: 3 months; Initiative: +0; Maneuver: +0; Defense: 20 (+10 armor); Shield Points: 60 (DR 15); Hull Points: 160 (DR 15); Atmospheric Speed: 830 m (14 squares/action); Max Speed in Space: Attack (6 squares/action). Weapon: Laser cannon; Fire Arc: Front; Attack Bonus: +4 (+2 fire control, +2 crew); Damage: 4d10x2;

Range Modifiers: PB +4, S +2, M/L n/a. Weapon: Quad laser cannon; Fire Arc: Left; Attack Bonus: +4 (+2 fire control, +2 crew); Damage: 6d10x2; Range Modifiers: PB +4, S +2, M/L n/a.

Up to two heroes that have the Starship Operations (Starfighter) feat can be loaned Headhunter starfighters by the Militia. If there are more pilots than fighters, any hero militia members of course get precedence.

Incom/Subpro Z-95 Headhunter Starfighter Class: Starfighter, Crew: 1 (skilled +2), Size: Tiny, Initiative: + 2*(+2 size, + hero crew), Hyperdrive: x1, Maneuver: + 2 (+2 size, *+ hero crew), Passengers: None, Defense: 22 (+2 size, +10 armor), Cargo Capacity: 85 kg; Shield Points: 30 (DR 10); Consumables: 1 day, Hull Points: 120 (DR 10), Maximum Speed in Space: Ramming (9 squares/action), Atmosphere Speed: 1, 150 km/h (19 squares/action). Weapon: Triple blasters (2 fire-linked); Fire Arc: Front; Attack Bonus: + 2*(+2 size, *+ hero crew);

Damage: 3d10x2; Range Modifiers: PB +0, S –2, M/L n/a. Weapon: Concussion missile launcher (6 missiles); Fire Arc: Front; Damage: 7d6x2; Missile Quality: Ordinary (+10)

Jedi pilots or Jedi aces with the Starship Operations (Starfighter) feat are offered the loan of one Jedi starfighter.

Kuat Systems Engineering Delta-7 Aethersprite-class Starfighter Class: Starfighter, Crew: 1 (normal +2), Size: Diminutive (8 meters long), Initiative: + 4*(+4 size, +hero crew, Hyperdrive: x1, Maneuver: +4* (+4 size, +hero crew), Passengers: None, Defense: 24 (+4 size, +10 armor), Cargo Capacity: 60 kg; Shield Points: 30 (DR 5); Consumables: 1 week, Hull Points: 65 (DR 5), Maximum Speed in Space: Ramming (10 squares/action), Atmosphere Speed: 1, 150 km/h (19 squares/action). Weapon: Laser cannons (4 fire-linked); Fire Arc: Front; Attack Bonus: + 8*(+4 size, +hero crew, +4 fire control); Damage: 6d10x2; Range Modifiers: PB +0, S +0, M/L n/a

Gear (skill kits): You are offered the loan of a Mastercraft +2 skill kit for any skill that is deemed appropriate to the mission (including Security, but not Forgery, for example). The kit conveys a +4 bonus to a skill check, rather than the usual +2.

Gear (Weapons and Armour): You are offered the loan of heavy blaster pistols, blaster rifles, light repeating blaster rifles and, if you have the appropriate feat, a heavy repeating blaster (note increased penalties when used as a hand-held rifle) or a blaster cannon (note only 6 shots per power pack). Power packs (up to 4 each) and energy cells are provided. You can also be loaned any RCR p. 138 armor that you can wear, except for powered armor.