Kuat Systems Engineering Wayfarer -class Medium Transport Class: Space Transport; Cost: 202,500 (new), 130,000 (used); Size: Medium (82 meters); Crew: 10; Passengers: 6; Cargo Capacity: 220 metric tons; Hyperdrive: x2, x14 backup; Consumables: 3 months; Initiative: +0; Maneuver: +0; Defense: 20 (+10 armor); Shield Points: 60 (DR 15); Hull Points: 160 (DR 15); Atmospheric Speed: 830 m (14 squares/action); Max Speed in Space: Attack (6 squares/action). Weapon: Laser cannon; Fire Arc : Front; Attack Bonus: +4 (+2 fire control, +2 crew); Damage: 4d10x2;
Range Modifiers: PB +4, S +2, M/L n/a. Weapon: Quad laser cannon; Fire Arc: Left; Attack Bonus: +4 (+2 fire control, +2 crew); Damage: 6d10x2; Range Modifiers: PB +4, S +2, M/L n/a.
Heroes that have the Starship Operations (Starfighter) feat can be loaned Headhunter starfighters by the Militia. Up to two Delta Wings could be loaned as part of the outfitting. If there are more pilots than fighters, any hero militia members of course get precedence for the Delta Wings.
Incom/Subpro Z-95 Headhunter Starfighte r
Class: Starfighter, Crew: 1 (skilled +2), Size: Tiny, Initiative: + 2*(+2 size, + hero crew), Hyperdrive :
x1, Maneuver: + 2 (+2 size, *+ hero crew ), Passengers: None, Defense: 22 (+2 size, +10 armor) ,
Cargo Capacity: 85 kg; Shield Points: 30 (DR 10); Consumables: 1 day, Hull Points: 120 (DR 10) ,
Maximum Speed in Space: Ramming (9 squares/action), Atmosphere Speed: 1, 150 km/h (1 9
squares/action) .
Weapon: Triple blasters (2 fire-linked); Fire Arc: Front; Attack Bonus: + 2*(+2 size, *+ hero crew) ;
Damage: 3d10x2; Range Modifiers: PB +0, S –2, M/L n/a. Weapon: Concussion missile launcher (6 missiles); Fire Arc: Front; Damage: 7d6x2; Missile Quality: Ordinary (+10)
Kuat Systems Engineering Delta-7 Aethersprite- class Starfighter Class: Starfighter, Crew: 1 (normal +2), Size: Diminutive (8 meters long), Initiative: + 4*(+4 size, + hero crew , Hyperdrive: x1, Maneuver: +4* (+4 size, + hero crew ), Passengers: None, Defense: 24 (+4 size, +10 armor), Cargo Capacity: 60 kg; Shield Points: 30 (DR 5); Consumables: 1 week, Hull Points: 65 (DR 5), Maximum Speed in Space: Ramming (10 squares/action), Atmosphere Speed: 1, 150 km/h (19 squares/action). Weapon: Laser cannons (4 fire-linked); Fire Arc: Front; Attack Bonus: + 8*(+4 size, +hero crew, +4 fire control); Damage: 6d10x2; Range Modifiers: PB +0, S +0, M/L n/a
Gear (skill kits):
You are offered the loan of a Mastercraft +2 skill kit for any skill that is deemed appropriate to the mission (including Security, but not Forgery, for example). The kit conveys a +4 bonus to a skill check, rather than the usual +2.
Gear (Weapons and Armor):
You are offered the loan of heavy blaster pistols, blaster rifles, light repeating blaster rifles and, if you have the appropriate feat, a heavy repeating blaster (note increased penalties when used as a hand-held rifle) or a blaster cannon (note only 6 shots per power pack). Power packs (up to 4 each) and energy cells are provided. You can also be loaned any RCR p. 138 armor that you can wear, except for powered armor.