Hunting the Wyrd
Player Handout 2: Equipment Available to the Heroes
Each Hero:
- One of the following: sporting blaster, blaster pistol, heavy blaster pistol, slugthrower pistol.
- One of the following: blaster carbine, blaster rifle, slugthrower rifle.
- Melee weapon: one Simple or Vibro weapon from Table 7-2 (p. 132) of the RCRB.
- Grenades: 2 stun, 3 frag.
- One set of combat fatigues, jungle camo pattern (provides a +2 equipment bonus to Hide checks).
- Four medpacs
- Glowrod
- Headset comlink (for team communication)
- Two ascension guns and four spools of liquid cable.
- Two weeks worth of rations and four 1-liter water purifying canteens.
Per Team:
- One (repeat, one) thermal detonator. MUST be returned if not used.
- One set of night vision goggles (use the rules for the VidGraph Peer Macrobinoculars on page 91 of the Arms and Equipment Guide. These goggles grant low-light and darkvision to the wearer, and the penalty for Spot checks is –1 per 8 meters).
- One long-range, encrypted comlink backpack. Has connector for a datapad (included) to enable global positioning.
- One pair of standard macrobinoculars.
- One ECM-598 Medical Backpack (Arms and Equipment, page 93). It contains a standard medical kit, a repulsorlift stretcher (supports up to 150kg), a simple diagnostic scanner, and a medical procedures database (grants a +2 equipment bonus to Treat Injury checks when consulted. Takes a full-round action).
Special:
If any of the heroes is enrolled in the Cularin Militia, they may select one of the following, one of each per militia member, per table. E.g., if the team has two militia members, they may have a total of two of these items in the group. These need to be returned, if not destroyed.
- Light repeating blaster rifle.
- Merr-Sonn Model G8s Sniper Blaster Rifle. The sniper version of a popular military blaster rifle, it has been customized heavily. The G8s is not multi-shot capable, nor does it have a stun setting. It has been outfitted with a scope and bipod. The scope eliminates ranges penalties for the first 2 range increments. The bipod reduces the range penalty by 2 when deployed and used. The range increment is 60m for the G8s. Extensive retooling of the blaster components makes it more deadly (Crit 18-20), but reduces the available number of shots per power cell to 12.